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Mother Earth: Return to the Womb When civilization ends in a single day with his family on the east coast and him on the west coast, Riley Thomas leaves everything behind to begin his search for them because he knows his wife will need him and will expect nothing less. Heavily armed, Riley begins his journey as devastating earthquakes and worse transform the landscape. Soon after starting his quest, the moon disappears into the void, and the sun continues its death throes.
Relying on luck, prayer, and perseverance Riley pushes east. Avoiding the masses of frightened, angry humanity, he can't avoid everyone. There are those who need help, need family, need protection - his protection. When the world ends, one man with a goal becomes a beacon of life...and death. __________________________________________
Kilaal's SwordFor three hundred years man has held the sword used by elves to wage a devastating war against them. Now Lythael’s high priest, Cosis, must return it to the elves so its true destiny can be determined. His only aid will come from a scout, a man, Evals, who has secrets and destinies of his own. Even the gods don’t know what the truth is. Join Evals, Cosis, and others as they race against time and gods to fulfill the quest to save the world from another age of darkness or worse. In the end, though, life’s price must be paid…and so must death’s. Pop some popcorn and pour a soda. Author Richard S. Wiggins, Jr. has woven a tale to keep you on the edge of your seat, riding the breath stealing roller coaster of adventure and action. |
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The Making of a Masterthief In the city of Sepultha, apprentice thief Lontel has stolen more than most master thieves in the guild but still the guildmaster won’t promote him. Desperate to prove himself, he decides to kidnap the guild’s latest acquisition, an elf maiden, by telling her he is going to help her reach Shangri-la. Found out and caught he must make good on his lie or die.
“Lontel, we are no longer in your fantasy world of Sepultha. We’re in the real world now. In the real world there are elves, wizards, goblins, trolls, dwarves, and countless other creatures who can think just as you do. Almost none of them are friendly. Most would as soon kill you as not. In fact, most will go out of their way to do it and then dine on your bones.” It takes almost no time for Lontel to learn just how true Davlena’s words are. Men are almost universally hated by the other races. There are countless creatures who want to kill them, use them, and even eat them. Surviving the adventure will require all of his skills and more…much, much more. Lontel has to learn what is needed and has no time or room for mistakes. |
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The Last Warrior of Ertansha A camping trip where no one really wants him. Ben accepts Ed's invitation more to frustrate Ed than anything else. After all, he would be the only one without a partner, the spare tire only needed if one of the others went flat, and none of them intends for that to happen. None intends to be caught in a freak storm and driven into a cave that appeared out of nowhere. None intends it, but all are, so all are transported to a completely different world where the business of the day isn't Wall Street or high finance but staying alive.
Carol and Ed, Greg and Sue, John and Liza, Frank and Linda, and Ben. Nine friends with one goal - stay alive and return home. Can they overcome their fears, their petty jealousies, and work together, or will the overwhelming stress and dangers of this new world kill them all? Why are they even there? In a world filled with alien creatures - taloned birdmen, ferocious drags, crevwers and others, some answers come with brutal swiftness. Others take longer. Just know, "Fate leaves no battle unfinished. Endings can only be delayed." |